This project addresses the question of what role AI art practice can play in exploring alternative versions of AI, and in fostering its public understanding by using a game and performance to present a fictional scenario aimed at helping young people understand the technicalities and ethics around AI. Young people share large amounts of personal data with AI systems via social media, online shopping, apps, sensors and trackers; and AI systems in turn increasingly influence how they learn, work, play and socialise. We engage young people through a live audiovisual performance at project partner Serpentine Gallery, and a downloadable game, both created by artist duo DMSTFCTN. The plot concerns a frustrated AI destined for deployment in a cashierless store. Further information at http://performingai.tumblr.com
Project leader
Kevin Walker
Status
Finished
Duration
07/2022 to 11/2022
Funder
The Alan Turing Institute
Value
£10,000